Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shu Defender

2W · Creature — Human Soldier

Whenever Shu Defender blocks, it gets +0/+2 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Nightwing Shade 4BCreature — Shade Flying {1}{B}: Nightwing Shade gets +1/+1 until end of turn. 2/2
Tattered Apparition 3BCreature — Shade Flying {1}{B}: Tattered Apparition gets +1/+1 until end of turn. 2/2
Blistering Dieflyn 3RCreature — Imp Flying {B/R}: Blistering Dieflyn gets +1/+0 until end of turn. 0/1
Lim-Dûl's Paladin 2BRCreature — Human Knight Trample At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card. Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn. Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life. 0/3
Armorer Guildmage RCreature — Human Wizard {B}, {T}: Target creature gets +1/+0 until end of turn. {G}, {T}: Target creature gets +0/+1 until end of turn. 1/1
Ursapine 3GGCreature — Beast {G}: Target creature gets +1/+1 until end of turn. 3/3
Burlfist Oak 2GGCreature — Treefolk Whenever you draw a card, Burlfist Oak gets +2/+2 until end of turn. 2/3
Rune-Cervin Rider 3WCreature — Elf Knight Flying {G/W}{G/W}: Rune-Cervin Rider gets +1/+1 until end of turn. 2/2
Vulshok Heartstoker 2RCreature — Human Shaman When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn. 2/2
Team Spirit 2GInstant Creatures target player's team controls get +1/+1 until end of turn.
Page 37