M:tG card similarity search
1W · Creature — Human
{T}: You gain 1 life. Activate only during your turn, before attackers are declared. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Sewer Rats | B | Creature — Rat | {B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate no more than three times each turn. 1/1 |
Deathgreeter | B | Creature — Human Shaman | Whenever another creature dies, you may gain 1 life. 1/1 |
Street Wraith | 3BB | Creature — Wraith | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.) 3/4 |
Archangel's Light | 7W | Sorcery | You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library. |
God-Pharaoh's Faithful | W | Creature — Human Wizard | Whenever you cast a blue, black, or red spell, you gain 1 life. 0/4 |
Vraska's Contempt | 2BB | Instant | Exile target creature or planeswalker. You gain 2 life. |
Aerial Assault | 2W | Sorcery | Destroy target tapped creature. You gain 1 life for each creature you control with flying. |
Brutal Hordechief | 3B | Creature — Orc Warrior | Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block. 3/3 |
Demon's Horn | 2 | Artifact | Whenever a player casts a black spell, you may gain 1 life. |
Polluted Bonds | 3BB | Enchantment | Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. |