M:tG card similarity search
3W · Creature — Human Soldier
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Cemetery Protector | 2WW | Creature — Human Soldier | Flash When Cemetery Protector enters the battlefield, exile a card from a graveyard. Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token. 3/4 |
Jetpack Janitor | 2W | Creature — Human Employee | Alpha strike (This creature has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.) 3/2 |
Wary Okapi | 2G | Creature — Antelope | Vigilance 3/2 |
Catapult Squad | 1W | Creature — Human Soldier | Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature. 2/1 |
Lonesome Unicorn | 4W | Creature — Unicorn | Vigilance 3/3 |
Guardian Lions | 4W | Creature — Cat | Vigilance (Attacking doesn't cause this creature to tap.) 1/6 |
Maned Serval | 1W | Creature — Cat | Vigilance 1/4 |
Conscripted Infantry | 2R | Creature — Human Soldier | When Conscripted Infantry dies, create a 1/1 colorless Soldier artifact creature token. 3/1 |
Fortified Beachhead | Land | As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier. {T}: Add {W} or {U}. {5}, {T}: Soldiers you control get +1/+1 until end of turn. | |
Village Survivors | 4G | Creature — Human | Vigilance Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance. 4/5 |