M:tG card similarity search
4U · Creature — Shapeshifter
At the beginning of your upkeep, you may have Shyft become the color or colors of your choice. (This effect lasts indefinitely.) 4/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Glittering Wish | GW | Sorcery | You may reveal a multicolored card you own from outside the game and put it into your hand. Exile Glittering Wish. |
| Tail the Suspect | GU | Sorcery — Adventure | Investigate. You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.) |
| Obsessive Skinner | 1G | Creature — Human Rogue | When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. 1/1 |
| Sanctum Guardian | 1WW | Creature — Human Cleric | Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to any target this turn, prevent that damage. 1/4 |
| Foe-Razer Regent | 5GG | Creature — Dragon | Flying When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control. Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step. 4/5 |
| Centaur of Attention | 3GG | Creature — Centaur Performer | When Centaur of Attention enters the battlefield, roll five six-sided dice and store those results on it. At the beginning of combat on your turn, you may reroll any number of Centaur of Attention's stored results. Centaur of Attention gets +X/+X, where X is the greatest number of stored results on it of the same value. 3/3 |
| Pride of Lions | 3GG | Creature — Cat | You may have Pride of Lions assign its combat damage as though it weren't blocked. 4/4 |
| Circle of Protection: White | 1W | Enchantment | {1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. |
| Sylvan Echoes | G | Enchantment | Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.) |
| Cudgel Troll | 2GG | Creature — Troll | {G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 4/3 |