M:tG card similarity search
2R · Creature — Human Warlock
Temporal Foresight — When Sibylline Soothsayer enters the battlefield, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn't have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order. 3/2
Name | Mana | Type | Text |
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Shinewend | 1W | Creature — Elemental | Flying Shinewend enters the battlefield with a +1/+1 counter on it. {1}{W}, Remove a +1/+1 counter from Shinewend: Destroy target enchantment. 0/0 |
Merfolk Traders | 1U | Creature — Merfolk | When Merfolk Traders enters the battlefield, draw a card, then discard a card. 1/2 |
Vodalian Merchant | 1U | Creature — Merfolk | When Vodalian Merchant enters the battlefield, draw a card, then discard a card. 1/2 |
Phyrexian Unlife | 2W | Enchantment | You don't lose the game for having 0 or less life. As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.) |
Sky-Eel School | 3UU | Creature — Fish | Flying When Sky-Eel School enters the battlefield, draw a card, then discard a card. 3/3 |
Workhorse | 6 | Artifact Creature — Horse | Workhorse enters the battlefield with four +1/+1 counters on it. Remove a +1/+1 counter from Workhorse: Add {C}. 0/0 |
Bog Badger | 2G | Creature — Badger | Kicker {B} (You may pay an additional {B} as you cast this spell.) When Bog Badger enters the battlefield, if it was kicked, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 3/3 |
Incubation Druid | 1G | Creature — Elf Druid | {T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) 0/2 |
Hymn to the Ages | 4U | Instant — Chorus | Starting intensity 3 Draw a number of cards equal to this spell's intensity. All Chorus cards you own intensify by 1. |
Grizzly Ghoul | 2BG | Creature — Zombie Bear | Trample Grizzly Ghoul enters the battlefield with a +1/+1 counter on it for each creature that died this turn. 4/3 |