Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sicken

B · Enchantment — Aura

Enchant creature Enchanted creature gets -1/-1. Cycling {2} ({2}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
Proper Laboratory Attire 1Artifact — Equipment Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.) Equip {2}
Bound by Moonsilver 2WEnchantment — Aura Enchant creature Enchanted creature can't attack, block, or transform. Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate only as a sorcery and only once each turn.
Ronin Warclub 3Artifact — Equipment Equipped creature gets +2/+1. Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Shining Armor 1WArtifact — Equipment Flash When Shining Armor enters the battlefield, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Orcish Catapult XRRInstant Randomly distribute X -0/-1 counters among a random number of random target creatures.
Forsake the Worldly 2WInstant Exile target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)
Recumbent Bliss 2WEnchantment — Aura Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life.
Puncture Bolt 1RInstant Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature.
Harnessed Lightning 1RInstant Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
Nurturing Presence 1WEnchantment — Aura Enchant creature Enchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn." When Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying.
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