M:tG card similarity search
2B · Creature — Human Warrior
Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Great Teacher's Decree | 3W | Sorcery | Creatures you control get +2/+1 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Vampire Bats | B | Creature — Bat | Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn. 0/1 |
Profit | 1W | Instant | Creatures you control get +1/+1 until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
On the Job | 2WW | Instant | Creatures you control get +2/+1 until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
Kazuul Warlord | 4R | Creature — Minotaur Warrior Ally | Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control. 3/3 |
Kill-Zone Acrobat | 2B | Creature — Human Soldier | Whenever Kill-Zone Acrobat attacks, you may sacrifice another creature or artifact. If you do, Kill-Zone Acrobat gains flying until end of turn. 3/2 |
Stromgald Crusader | BB | Creature — Zombie Knight | Protection from white {B}: Stromgald Crusader gains flying until end of turn. {B}{B}: Stromgald Crusader gets +1/+0 until end of turn. 2/1 |
Rally the Peasants | 2W | Instant | Creatures you control get +2/+0 until end of turn. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Toralf's Disciple | 2R | Creature — Human Warrior | Haste Whenever Toralf's Disciple attacks, conjure four cards named Lightning Bolt into your library, then shuffle. 3/3 |
Kiddie Coaster | Artifact — Attraction | Visit — Creatures you control get +1/+0 until end of turn. |