Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Siege Elemental

4RR · Creature — Elemental

Trample Untapped creatures can't block. Tapped creatures can block. 6/6

Similar cards

Color identity:
NameManaTypeText
Escape Artist 1UCreature — Human Wizard Escape Artist can't be blocked. {U}, Discard a card: Return Escape Artist to its owner's hand. 1/1
Ceremonial Guard 2RCreature — Human Soldier When Ceremonial Guard attacks or blocks, destroy it at end of combat. 3/4
Island Fish Jasconius 4UUUCreature — Fish Island Fish Jasconius doesn't untap during your untap step. At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius. Island Fish Jasconius can't attack unless defending player controls an Island. When you control no Islands, sacrifice Island Fish Jasconius. 6/8
Goblin Smuggler 2RCreature — Goblin Rogue Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Another target creature with power 2 or less can't be blocked this turn. 2/2
Grand Melee 3REnchantment All creatures attack each combat if able. All creatures block each combat if able.
Copper Host Crusher 6GGCreature — Phyrexian Bear Rhino Trample Hexproof (This creature can't be the target of spells or abilities your opponents control.) 8/8
Defective Detective 2UCreature — Human Spy Defective Detective can't be blocked. When Defective Detective enters the battlefield, a person outside the game looks at target opponent's hand and chooses a card from it. That player reveals that card. 2/1
Goblin Fire Fiend 3RCreature — Goblin Berserker Haste Goblin Fire Fiend must be blocked if able. {R}: Goblin Fire Fiend gets +1/+0 until end of turn. 1/1
Blinding Light 2WSorcery Tap all nonwhite creatures.
Dwarven Sea Clan 2RCreature — Dwarf {T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate only before the end of combat step. 1/1
Page 113