Card Codex

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17 May 2024: Card library updated.

Siege Modification

1RR · Enchantment — Aura

Enchant creature or Vehicle As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. Enchanted creature gets +3/+0 and has first strike.

Similar cards

Color identity:
NameManaTypeText
Juniper Order Advocate 2WCreature — Human Knight As long as Juniper Order Advocate is untapped, green creatures you control get +1/+1. 1/2
Huatli's Spurring RInstant Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.
Druid of Purification 3GCreature — Human Druid When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way. 2/3
Ursapine 3GGCreature — Beast {G}: Target creature gets +1/+1 until end of turn. 3/3
Flare of Faith 1WInstant Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn.
Valorous Charge 1WWSorcery White creatures get +2/+0 until end of turn.
Fate Foretold 1UEnchantment — Aura Enchant creature When Fate Foretold enters the battlefield, draw a card. When enchanted creature dies, its controller draws a card.
Eyekite 1UCreature — Drake Flying Eyekite gets +2/+0 as long as you've drawn two or more cards this turn. 1/2
Resurgent Belief Sorcery Suspend 2—{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
Curse of Predation 2GEnchantment — Aura Curse Enchant player Whenever a creature attacks enchanted player, put a +1/+1 counter on it.
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