Card Codex

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17 May 2024: Card library updated.

Siege Modification

1RR · Enchantment — Aura

Enchant creature or Vehicle As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. Enchanted creature gets +3/+0 and has first strike.

Similar cards

Color identity:
NameManaTypeText
Lowland Tracker 4WCreature — Human Soldier First strike Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) 2/2
Serra Zealot WCreature — Human Soldier First strike 1/1
Sky Spirit 1WUCreature — Spirit Flying, first strike 2/2
Voiceless Spirit 2WCreature — Spirit Flying, first strike 2/1
Daru Lancer 4WWCreature — Human Soldier First strike Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/4
Viashino Spearhunter 2RCreature — Viashino Warrior First strike (This creature deals combat damage before creatures without first strike.) 2/1
Sunhome Stalwart 1WCreature — Human Soldier First strike Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 2/2
Opalescence 2WWEnchantment Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Consecrate Land WEnchantment — Aura Enchant land Enchanted land has indestructible and can't be enchanted by other Auras.
Pursuit of Flight 1REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn."
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