Card Codex

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17 May 2024: Card library updated.

Siege-Gang Commander

3RR · Creature — Goblin

When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target. 2/2

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Color identity:
NameManaTypeText
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Hungry Flames 2RInstant Hungry Flames deals 3 damage to target creature and 2 damage to target player or planeswalker.
Lunge 2RInstant Lunge deals 2 damage to target creature and 2 damage to target player or planeswalker.
Shower of Sparks RInstant Shower of Sparks deals 1 damage to target creature and 1 damage to target player or planeswalker.
Injury 2RSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.
Valduk, Keeper of the Flame 2RLegendary Creature — Human Shaman At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. 3/2
Burning Hands 1RInstant Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead.
Vigilante Justice 3REnchantment Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to any target.
Punish the Enemy 4RInstant Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.
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