M:tG card similarity search
2GW · Legendary Creature — Angel
Flying Other permanents you control have hexproof. You may look at the top card of your library any time. You may cast Angel spells and Human spells from the top of your library. 4/4
Name | Mana | Type | Text |
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Taigam, Sidisi's Hand | 3UB | Legendary Creature — Human Wizard | Skip your draw step. At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. {B}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn. 3/4 |
Herald's Horn | 3 | Artifact | As Herald's Horn enters the battlefield, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand. |
Cerulean Sphinx | 4UU | Creature — Sphinx | Flying {U}: Cerulean Sphinx's owner shuffles it into their library. 5/5 |
Soulcipher Board | 1U | Artifact | Soulcipher Board enters the battlefield with three omen counters on it. {1}{U}, {T}: Look at the top two cards of your library. Put one of them into your graveyard. Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from Soulcipher Board. Then if it has no omen counters on it, transform it. |
Conjurer's Mantle | 1W | Artifact — Equipment | Equipped creature gets +1/+1 and has vigilance. Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Equip {1} |
Illusory Angel | 2U | Creature — Angel Illusion | Cast this spell only if you've cast another spell this turn. Flying 4/4 |
Stunted Growth | 3GG | Sorcery | Target player chooses three cards from their hand and puts them on top of their library in any order. |
Commune with Spirits | G | Sorcery | Look at the top four cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
A-Harald, King of Skemfar | 1BG | Legendary Creature — Elf Warrior | Menace (This creature can't be blocked except by two or more creatures.) When Harald, King of Skemfar enters the battlefield, look at the top seven cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 3/2 |
Jar of Eyeballs | 3 | Artifact | Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs. {3}, {T}, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order. |