Card Codex

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17 May 2024: Card library updated.

Sigarda, Heron's Grace

3GW · Legendary Creature — Angel

Flying You and Humans you control have hexproof. {2}, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token. 4/5

Similar cards

Color identity:
NameManaTypeText
Feywild Visitor 2ULegendary Enchantment — Background Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying."
Underworld Sentinel 3BBCreature — Skeleton Soldier Whenever Underworld Sentinel attacks, exile target creature card from your graveyard. When Underworld Sentinel dies, put all cards exiled with it onto the battlefield. 4/5
Nimblewright Schematic 2Artifact When Nimblewright Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token.
Threat 2RGSorcery Create a 4/4 red and green Beast creature token with trample.
Flurry of Horns 4RSorcery Create two 2/3 red Minotaur creature tokens with haste.
Jugan Defends the Temple 2GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Create a 1/1 green Human Monk creature token with "{T}: Add {G}." II — Put a +1/+1 counter on each of up to two target creatures. III — Exile this Saga, then return it to the battlefield transformed under your control.
Exhibition Magician 2RCreature — Human Wizard When Exhibition Magician enters the battlefield, choose one — • Create a 1/1 green and white Citizen creature token. • Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 2/1
Adun Oakenshield BRGLegendary Creature — Human Knight {B}{R}{G}, {T}: Return target creature card from your graveyard to your hand. 1/2
Brutal Cathar 2WCreature — Human Soldier Werewolf When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2
Nightguard Patrol 2WCreature — Human Soldier First strike, vigilance 2/1
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