Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sigarda, Host of Herons

2GWW · Legendary Creature — Angel

Flying, hexproof Spells and abilities your opponents control can't cause you to sacrifice permanents. 5/5

Similar cards

Color identity:
NameManaTypeText
Last Word 2UUInstant This spell can't be countered. Counter target spell.
Powerleech GGEnchantment Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life.
Sand Golem 5Artifact Creature — Golem When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step. 3/3
Eradicator Valkyrie 2BBCreature — Angel Berserker Flying, lifelink, hexproof from planeswalkers Boast — {1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.) 4/3
Hammerhead Shark 1UCreature — Shark Hammerhead Shark can't attack unless defending player controls an Island. 2/3
Karplusan Strider 3GCreature — Yeti Karplusan Strider can't be the target of blue or black spells. 3/4
Necrite 1BBCreature — Thrull Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated. 2/2
Galadriel's Dismissal WInstant Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)
Prowling Pangolin 3BBCreature — Pangolin Beast When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin. 6/5
Illusionary Armor 4UEnchantment — Aura Enchant creature Enchanted creature gets +4/+4. When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.
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