M:tG card similarity search
2GW · Creature — Human Knight
As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink. {1}{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn. 4/4
Name | Mana | Type | Text |
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Sylvok Battle-Chair | 4GG | Artifact — Equipment | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +4/+4 and has trample. Equip {5}{G}{G} |
Team Pennant | 1 | Artifact — Equipment | Equipped creature gets +1/+1 and has vigilance and trample. Equip creature token {1} Equip {3} |
Stand Together | 3GG | Instant | Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature. |
Blorbian Buddy | G | Creature — Alien Guest | Trample {G}, {T}: You get {TK} (a ticket counter). 1/1 |
Ajani's Comrade | 1G | Creature — Elf Soldier | Trample At the beginning of combat on your turn, if you control an Ajani planeswalker, put a +1/+1 counter on Ajani's Comrade. 2/2 |
Mysterious Egg | 1 | Creature — Egg | Whenever this creature mutates, put a +1/+1 counter on it. 0/2 |
Iron Bully | 3 | Artifact Creature — Golem | Menace (This creature can't be blocked except by two or more creatures.) When Iron Bully enters the battlefield, put a +1/+1 counter on target creature. 1/1 |
Malamet Veteran | 4G | Creature — Cat Warrior | Trample Descend 4 — Whenever Malamet Veteran attacks, if there are four or more permanent cards in your graveyard, put a +1/+1 counter on target creature. 5/4 |
Aku Djinn | 3BB | Creature — Djinn | Trample At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls. 5/6 |
Bristling Hydra | 2GG | Creature — Hydra | When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn. 4/3 |