M:tG card similarity search
3B · Creature — Zombie Soldier
Sightless Ghoul can't block. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Ampryn Tactician | 2WW | Creature — Human Soldier | When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3 |
Kjeldoran Skycaptain | 4W | Creature — Human Soldier | Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2 |
Lulu, Inspiring Hollyphant | 2RW | Legendary Creature — Elephant Angel | Flying Whenever you attack with one or more other creatures with flying, create that many 1/1 white Soldier creature tokens that are tapped and attacking. 2/4 |
Hero of the Winds | 3W | Creature — Human Soldier | Flying Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn. 1/4 |
Altered Ego | X2GU | Creature — Shapeshifter | This spell can't be countered. You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it. 0/0 |
Carbonize | 2R | Instant | Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead. |
Aven Cloudchaser | 3W | Creature — Bird Soldier | Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Cloudchaser enters the battlefield, destroy target enchantment. 2/2 |
Sunspire Gatekeepers | 3W | Creature — Human Soldier | When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance. 2/4 |
Fighting Chance | R | Instant | For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn. |
Retribution of the Meek | 2W | Sorcery | Destroy all creatures with power 4 or greater. They can't be regenerated. |