Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sigiled Paladin

WW · Creature — Human Knight

First strike Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/2

Similar cards

Color identity:
NameManaTypeText
Repentant Blacksmith 1WCreature — Human Protection from red 1/2
Spelleater Wolverine 2RCreature — Wolverine Spelleater Wolverine has double strike as long as there are three or more instant and/or sorcery cards in your graveyard. 3/2
Cavalry Master 2WWCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) 3/3
Belligerent Hatchling 3R/WCreature — Elemental First strike Belligerent Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling. 6/6
Bonehoard Dracosaur 3RRCreature — Dinosaur Dragon Flying, first strike At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token. 5/5
Bloodfire Expert 2RCreature — Efreet Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 3/1
Knight of Sursi 3WCreature — Human Knight Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 2/2
Cruel Entertainment 6BSorcery Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn.
Agent of Stromgald RCreature — Human Knight {R}: Add {B}. 1/1
Parhelion Patrol 3WCreature — Human Knight Flying, vigilance Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 2/3
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