Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Signal the Clans

RG · Instant

Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.

Similar cards

Color identity:
NameManaTypeText
Hint of Insanity 2BSorcery Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand.
Shadow of Doubt U/BU/BInstant ({U/B} can be paid with either {U} or {B}.) Players can't search libraries this turn. Draw a card.
Castigate WBSorcery Target opponent reveals their hand. You choose a nonland card from it and exile that card.
Night Terrors 2BSorcery Target player reveals their hand. You choose a nonland card from it. Exile that card.
Green Sun's Zenith XGSorcery Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
Wayfarer's Bauble 1Artifact {2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Ill-Gotten Gains 2BBSorcery Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.
Selective Adaptation 4GGSorcery Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.
Cover the Spot Artifact — Attraction Visit — Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, claim the prize! Prize — You get {TK}{TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Cover the Spot, then open an Attraction.
Case of the Burning Masks 1RREnchantment — Case When this Case enters the battlefield, it deals 3 damage to target creature an opponent controls. To solve — Three or more sources you controlled dealt damage this turn. (If unsolved, solve at the beginning of your end step.) Solved — Sacrifice this Case: Exile the top three cards of your library. Choose one of them. You may play that card this turn.
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