M:tG card similarity search
5U · Creature — Turtle
Silburlind Snapper can't attack unless you've cast a noncreature spell this turn. 6/6
Name | Mana | Type | Text |
---|---|---|---|
Halls of Mist | Land | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures that attacked during their controller's last turn can't attack. | |
Blazing Archon | 6WWW | Creature — Archon | Flying Creatures can't attack you. 5/6 |
Arcane Laboratory | 2U | Enchantment | Each player can't cast more than one spell each turn. |
Rule of Law | 2W | Enchantment | Each player can't cast more than one spell each turn. |
War Falcon | W | Creature — Bird | Flying War Falcon can't attack unless you control a Knight or a Soldier. 2/1 |
Basandra, Battle Seraph | 3RW | Legendary Creature — Angel | Flying Players can't cast spells during combat. {R}: Target creature attacks this turn if able. 4/4 |
Armored Galleon | 4U | Creature — Human Pirate | Armored Galleon can't attack unless defending player controls an Island. 5/4 |
Steam Frigate | 2U | Creature — Human Pirate | Steam Frigate can't attack unless defending player controls an Island. 3/3 |
Deep-Sea Terror | 4UU | Creature — Serpent | Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard. 6/6 |
Glacial Crasher | 4UU | Creature — Elemental | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Glacial Crasher can't attack unless there is a Mountain on the battlefield. 5/5 |