M:tG card similarity search
BB · Creature — Human Mercenary Assassin
{3}{B}: Destroy target blocking creature at end of combat. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Return to Nature | 1G | Instant | Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. |
Spineless Thug | 1B | Creature — Phyrexian Zombie Mercenary | Spineless Thug can't block. 2/2 |
Lure | 1GG | Enchantment — Aura | Enchant creature All creatures able to block enchanted creature do so. |
Winter's Chill | XU | Instant | Cast this spell only during combat before blockers are declared. X can't be greater than the number of snow lands you control. Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat. |
Rain of Salt | 4RR | Sorcery | Destroy two target lands. |
Tidy Conclusion | 3BB | Instant | Destroy target creature. You gain 1 life for each artifact you control. |
Break Ties | 2W | Instant | Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. Reinforce 1—{W} ({W}, Discard this card: Put a +1/+1 counter on target creature.) |
Sunscape Battlemage | 2W | Creature — Human Wizard | Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards. 2/2 |
Bane of Progress | 4GG | Creature — Elemental | When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way. 2/2 |
Carrion Rats | B | Creature — Rat | Whenever Carrion Rats attacks or blocks, any player may exile a card from their graveyard. If a player does, Carrion Rats assigns no combat damage this turn. 2/1 |