Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Silent Extraction

GU · Instant

Choose target spell. Counter that spell unless its controller pays {2}. Threshold — If seven or more cards are in your graveyard, seek a creature card with the same mana value as the chosen spell.

Similar cards

Color identity:
NameManaTypeText
Intervene UInstant Counter target spell that targets a creature.
Misdirection 3UUInstant You may exile a blue card from your hand rather than pay this spell's mana cost. Change the target of target spell with a single target.
Kentaro, the Smiling Cat 1WLegendary Creature — Human Samurai Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value. 2/1
Protect the Negotiators 1UInstant Kicker {W} (You may pay an additional {W} as you cast this spell.) If this spell was kicked, create a 1/1 white Soldier creature token. Counter target spell unless its controller pays {1} for each creature you control.
Ceremonious Rejection UInstant Counter target colorless spell.
Draining Whelk 4UUCreature — Illusion Flash Flying When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's mana value. 1/1
Mindbreak Trap 2UUInstant — Trap If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost. Exile any number of target spells.
Plasm Capture GGUUInstant Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors, where X is that spell's mana value.
Scent of Brine 1UInstant Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.
Graywater's Fixer 2BRCreature — Lizard Mercenary Each outlaw creature card in your graveyard has encore {X}, where X is its mana value. (Exile it and pay its encore cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 4/4
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