M:tG card similarity search
2W/U · Creature — Faerie Rogue
Flying {1}{W/U}, {Q}: Tap target creature. ({Q} is the untap symbol.) 1/3
Name | Mana | Type | Text |
---|---|---|---|
Skyhunter Prowler | 2W | Creature — Cat Knight | Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.) 1/3 |
Courtly Provocateur | 2U | Creature — Human Wizard | {T}: Target creature attacks this turn if able. {T}: Target creature blocks this turn if able. 1/1 |
Ancient Hellkite | 4RRR | Creature — Dragon | Flying {R}: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate only if Ancient Hellkite is attacking. 6/6 |
Jason Bright, Glowing Prophet | 2U | Legendary Creature — Zombie Mutant Advisor | Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card. Come Fly With Me — {2}, Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn. 2/3 |
Gustcloak Cavalier | 3WW | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Gustcloak Cavalier attacks, you may tap target creature. Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat. 2/2 |
Aven Augur | 3U | Creature — Bird Wizard | Flying Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Activate only during your upkeep. 2/2 |
The Triumph of Anax | 2R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax. IV — Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) |
Rimewind Taskmage | 1U | Creature — Human Wizard | {1}, {T}: You may tap or untap target permanent. Activate only if you control four or more snow permanents. 1/2 |
Hunt the Weak | 3G | Sorcery | Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Scarwood Hag | 1G | Creature — Hag | {G}{G}{G}{G}, {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) {T}: Target creature loses forestwalk until end of turn. 1/1 |