Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Silkguard

XG · Instant

Put a +1/+1 counter on each of up to X target creatures you control. Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)

Similar cards

Color identity:
NameManaTypeText
Defender of the Order 3WCreature — Human Cleric Morph {W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn. 2/4
Bold Plagiarist 3BCreature — Vampire Rogue Flash Whenever an opponent puts one or more counters on a creature they control, they put the same number and kind of counters on Bold Plagiarist. 2/2
Feast of the Victorious Dead WBEnchantment At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among creatures you control.
Bolrac-Clan Crusher 3RGCreature — Ogre Warrior {T}, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target. 4/4
Knight of the Ebon Legion BCreature — Vampire Knight {2}{B}: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn. At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.) 1/2
Curse of Predation 2GEnchantment — Aura Curse Enchant player Whenever a creature attacks enchanted player, put a +1/+1 counter on it.
Revelation of Power 1WInstant Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.
Forge of Heroes Land {T}: Add {C}. {T}: Choose target commander that entered the battlefield this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.
Stalwart Pathlighter 2WCreature — Human Soldier Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn. 3/1
Cradle of Vitality 3WEnchantment Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained.
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