Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Silumgar Assassin

1B · Creature — Human Assassin

Creatures with power greater than Silumgar Assassin's power can't block it. Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls. 2/1

Similar cards

Color identity:
NameManaTypeText
Slipstream Eel 5UUCreature — Fish Beast Slipstream Eel can't attack unless defending player controls an Island. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) 6/6
Orzhov Enforcer 1BCreature — Human Rogue Deathtouch Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) 1/2
Lurrus of the Dream-Den 1W/BW/BLegendary Creature — Cat Nightmare Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Lifelink Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard. 3/2
Hidetsugu Consumes All 1BREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Destroy each nonland permanent with mana value 1 or less. II — Exile all graveyards. III — Exile this Saga, then return it to the battlefield transformed under your control.
Mercurial Transformation 1USorcery — Lesson Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.
Bottle Golems 4Artifact Creature — Golem Trample When Bottle Golems dies, you gain life equal to its power. 3/3
Rothga, Bonded Engulfer 2GGLegendary Creature — Phyrexian Beast Trample When Rothga, Bonded Engulfer enters the battlefield, you get a one-time boon with "When you cast a creature spell, it perpetually gets +X/+X, where X is its power." 4/4
Lurker 2GCreature — Beast Lurker can't be the target of spells unless it attacked or blocked this turn. 2/3
Goblin Settler 3RCreature — Goblin When Goblin Settler enters the battlefield, destroy target land. 1/1
Goblin Battle Jester 3RCreature — Goblin Whenever you cast a red spell, target creature can't block this turn. 2/2
Page 200