M:tG card similarity search
1B · Creature — Human Assassin
Creatures with power greater than Silumgar Assassin's power can't block it. Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls. 2/1
Name | Mana | Type | Text |
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Two-Handed Axe | 2R | Artifact — Equipment | Whenever equipped creature attacks, double its power until end of turn. Equip {1}{R} |
Nimbus Champion | 5U | Creature — Avatar Warrior | Flying Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls. 4/4 |
Crackling Doom | RWB | Instant | Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls. |
Seismic Shift | 3R | Sorcery | Destroy target land. Up to two target creatures can't block this turn. |
Towering Gibbon | 3G | Creature — Ape | Reach Towering Gibbon's power is equal to the greatest mana value among creatures you control. */4 |
A-Fall of the Impostor | GW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on up to one target creature. III — Exile a creature with the greatest power among creatures target opponent controls. |
Fall of the Impostor | 1GW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on up to one target creature. III — Exile a creature with the greatest power among creatures target opponent controls. |
Rootless Yew | 3GG | Creature — Treefolk | When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle. 5/4 |
Greater Good | 2GG | Enchantment | Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. |
Wilderness Elemental | 1RG | Creature — Elemental | Trample Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control. */3 |