M:tG card similarity search
2G · Creature — Dragon Druid
Conjure Elemental — {8}: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land. 3/2
Name | Mana | Type | Text |
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Song-Mad Treachery | 3RR | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
Axebane Ferox | 2GG | Creature — Beast | Deathtouch, haste Ward—Collect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.) 4/4 |
Turn Against | 4R | Instant | Devoid (This card has no color.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
Yavimaya, Cradle of Growth | Legendary Land | Each land is a Forest in addition to its other land types. | |
Taniwha | 3UU | Legendary Creature — Serpent | Trample Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.) 7/7 |
Still Life | 1GG | Enchantment | {G}{G}: Still Life becomes a 4/3 Centaur creature in addition to its other types until end of turn. |
Mobilizer Mech | 1U | Artifact — Vehicle | Flying Whenever Mobilizer Mech becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4 |
Early Frost | 1U | Instant | Tap up to three target lands. |
Manor Skeleton | 1B | Creature — Skeleton | Haste {1}{B}: Regenerate Manor Skeleton. 1/1 |
Skophos Maze-Warden | 3R | Creature — Minotaur Warrior | {1}: Skophos Maze-Warden gets +1/-1 until end of turn. Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have Skophos Maze-Warden fight that creature. (Each deals damage equal to its power to the other.) 3/4 |