Card Codex

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17 May 2024: Card library updated.

Silvanus's Invoker

2G · Creature — Dragon Druid

Conjure Elemental — {8}: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land. 3/2

Similar cards

Color identity:
NameManaTypeText
Spiteful Blow 4BBSorcery Destroy target creature and target land.
Hot Pursuit 1REnchantment When Hot Pursuit enters the battlefield, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded. At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.
Jiang Yanggu 4GLegendary Planeswalker — Yanggu [+1]: Target creature gets +2/+2 until end of turn. [−1]: If you don't control a creature named Mowu, create Mowu, a legendary 3/3 green Dog creature token. [−5]: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control. Loyalty 4
Temporary Insanity 3RInstant Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
Prophet of Kruphix 3GUCreature — Human Wizard Untap all creatures and lands you control during each other player's untap step. You may cast creature spells as though they had flash. 2/3
Tuktuk Rubblefort 2RCreature — Wall Defender, reach Creatures you control have haste. 0/3
Augmenter Pugilist 1GGCreature — Troll Druid Trample As long as you control eight or more lands, Augmenter Pugilist gets +5/+5. 3/3
Hammer of Purphoros 1RRLegendary Enchantment Artifact Creatures you control have haste. {2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.
Sarkhan the Masterless 3RRLegendary Planeswalker — Sarkhan Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature. [+1]: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying. [−3]: Create a 4/4 red Dragon creature token with flying. Loyalty 5
Might Makes Right 5REnchantment At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
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