Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Silver Wyvern

3UU · Creature — Drake

Flying {U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature. 4/3

Similar cards

Color identity:
NameManaTypeText
Mistform Seaswift 3UCreature — Illusion Flying {1}: Mistform Seaswift becomes the creature type of your choice until end of turn. Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/1
Mistform Shrieker 3UUCreature — Illusion Flying {1}: Mistform Shrieker becomes the creature type of your choice until end of turn. Morph {3}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3
Bouncer's Beatdown 2GInstant This spell costs {2} less to cast if it targets a black permanent. Bouncer's Beatdown deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control. If that creature or planeswalker would die this turn, exile it instead.
Explosive Welcome 7RInstant Explosive Welcome deals 5 damage to any target and 3 damage to any other target. Add {R}{R}{R}.
Persuasive Interrogators 4BBCreature — Gorgon Detective When Persuasive Interrogators enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, target opponent gets two poison counters. (A player with ten or more poison counters loses the game.) 5/6
Shaper Apprentice 1UCreature — Merfolk Wizard Shaper Apprentice has flying as long as you control another Merfolk. 2/1
Molderhulk 7BGCreature — Fungus Zombie Undergrowth — This spell costs {1} less to cast for each creature card in your graveyard. When Molderhulk enters the battlefield, return target land card from your graveyard to the battlefield. 6/6
Huddle Up 2USorcery Assist (Another player can pay up to {2} of this spell's cost.) Two target players each draw a card.
Archetype of Endurance 6GGEnchantment Creature — Boar Creatures you control have hexproof. Creatures your opponents control lose hexproof and can't have or gain hexproof. 6/5
Goldnight Redeemer 4WWCreature — Angel Flying When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control. 4/4
Page 560