Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Silverbeak Griffin

WW · Creature — Griffin

Flying (This creature can't be blocked except by creatures with flying or reach.) 2/2

Similar cards

Color identity:
NameManaTypeText
Karmic Guide 3WWCreature — Angel Spirit Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. 2/2
Angelic Protector 3WCreature — Angel Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. 2/2
Archfiend of Sorrows 5BBCreature — Demon Flying When Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn. Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/5
Foul Watcher 1UCreature — Nightmare Bird Flying When Foul Watcher enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard. 1/2
Indominus Rex, Alpha 1U/BU/BGGLegendary Creature — Dinosaur Mutant As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance. When Indominus Rex enters the battlefield, draw a card for each counter on it. 6/6
Snapsail Glider 3Artifact Creature — Construct Metalcraft — Snapsail Glider has flying as long as you control three or more artifacts. 2/2
Heir to Dragonfire 1RCreature — Human Warlock {R}: Heir to Dragonfire gets +1/+0 until end of turn. {2}{R}, Reveal Heir to Dragonfire from your hand: Heir to Dragonfire perpetually becomes a Dragon, gets +3/+3, and gains flying. 2/2
Quicksand Land {T}: Add {C}. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.
Crypt Angel 4BCreature — Angel Flying, protection from white When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand. 3/3
Thunder of Hooves 3RSorcery Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.
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