M:tG card similarity search
WW · Creature — Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Cave of the Frost Dragon | Land | If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped. {T}: Add {W}. {4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land. | |
Returned Pastcaller | 3RR/WW | Creature — Spirit Cleric | Flying When Returned Pastcaller enters the battlefield, return target Spirit, instant, or sorcery card from your graveyard to your hand. 4/2 |
Lightwalker | 1W | Creature — Human Warrior | Lightwalker has flying as long as it has a +1/+1 counter on it. 2/1 |
Archangel Avacyn | 3WW | Legendary Creature — Angel | Flash Flying, vigilance When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn. When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep. 4/4 |
Stronghold Overseer | 3BBB | Creature — Demon | Flying Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn. 5/5 |
Starnheim Unleashed | 2WW | Sorcery | Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead. Foretell {X}{X}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Sphinx of Lost Truths | 3UU | Creature — Sphinx | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Flying When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards. 3/5 |
Baneslayer Aspirant | 1W | Creature — Human Soldier | Baneslayer Aspirant gets +3/+3 and has flying, first strike, and lifelink as long as you have one or more emblems. 2/2 |
Ethereal Valkyrie | 4WU | Creature — Spirit Angel | Flying Whenever Ethereal Valkyrie enters the battlefield or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by {2}. (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.) 4/4 |
Ominous Sphinx | 3UU | Creature — Sphinx | Flying Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn. 4/4 |