Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Silverblade Paladin

1WW · Creature — Human Knight

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Silverblade Paladin is paired with another creature, both creatures have double strike. 2/2

Similar cards

Color identity:
NameManaTypeText
Invasive Species 2GCreature — Insect When Invasive Species enters the battlefield, return another permanent you control to its owner's hand. 3/3
Grim Flayer BGCreature — Human Warrior Trample Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. 2/2
Roc Hatchling RCreature — Bird Roc Hatchling enters the battlefield with four shell counters on it. At the beginning of your upkeep, remove a shell counter from Roc Hatchling. As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying. 0/1
Fang of Shigeki GEnchantment Creature — Snake Ninja Deathtouch 1/1
Kessig Dire Swine 4GGCreature — Boar Horror Delirium — Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard. 6/6
Apprentice Wizard 1UUCreature — Human Wizard {U}, {T}: Add {C}{C}{C}. 0/1
Bog Initiate 1BCreature — Human Wizard {1}: Add {B}. 1/1
Princess Lucrezia 3UUBLegendary Creature — Human Wizard {T}: Add {U}. 5/4
Storm Shaman 2RCreature — Human Cleric Shaman {R}: Storm Shaman gets +1/+0 until end of turn. 0/4
Magus of the Moat 2WWCreature — Human Wizard Creatures without flying can't attack. 0/3
Page 261