Card Codex

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17 May 2024: Card library updated.

Silvergill Douser

1U · Creature — Merfolk Wizard

{T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control. 1/1

Similar cards

Color identity:
NameManaTypeText
Nectar Faerie 1BCreature — Faerie Wizard Flying {B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) 1/1
Klothys's Design 5GSorcery Creatures you control get +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Might of the Nephilim 1GInstant Target creature gets +2/+2 until end of turn for each of its colors.
Ancestral Anger RSorcery Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. Draw a card.
Vampire Champion Fury Stickers {TK}{TK} — Hellbent — This creature gets +3/+3 as long as you have no cards in hand. {TK}{TK}{TK}{TK} — {2}, Sacrifice this creature: It deals X damage divided as you choose among any number of target creatures, where X is its power. {TK}{TK} — 1/5 {TK}{TK}{TK} — 6/3
Agony Warp UBInstant Target creature gets -3/-0 until end of turn. Target creature gets -0/-3 until end of turn.
Crowd-Control Warden 3GWCreature — Centaur Soldier As Crowd-Control Warden enters the battlefield or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control. Disguise {3}{G/W}{G/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/4
Wirewood Channeler 3GCreature — Elf Druid {T}: Add X mana of any one color, where X is the number of Elves on the battlefield. 2/2
Irradiate 3BInstant Target creature gets -1/-1 until end of turn for each artifact you control.
Wild Might 1GInstant Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.
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