M:tG card similarity search
1U · Creature — Merfolk Wizard
{T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Hail of Arrows | XW | Instant | Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures. |
Bloodspore Thrinax | 2GG | Creature — Lizard | Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax. 2/2 |
Phyrexian Driver | 2B | Creature — Phyrexian Zombie Mercenary | When Phyrexian Driver enters the battlefield, other Mercenary creatures get +1/+1 until end of turn. 1/1 |
Rionya, Fire Dancer | 3RR | Legendary Creature — Human Wizard | At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step. 3/4 |
Saruman, the White Hand | 1UBR | Legendary Creature — Avatar Wizard | Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Goblins and Orcs you control have ward {2}. 2/5 |
Black Vise | 1 | Artifact | As Black Vise enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4. |
General Tazri | 4W | Legendary Creature — Human Ally | When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle. {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures. 3/4 |
Hatred | 3BB | Instant | As an additional cost to cast this spell, pay X life. Target creature gets +X/+0 until end of turn. |
Call the Coppercoats | 2W | Instant | Strive — This spell costs {1}{W} more to cast for each target beyond the first. Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control. |
Barbed Battlegear | 3 | Artifact — Equipment | Equipped creature gets +4/-1. Equip {2} |