Card Codex

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17 May 2024: Card library updated.

Silverquill Command

2WB · Sorcery

Choose two — • Target creature gets +3/+3 and gains flying until end of turn. • Return target creature card with mana value 2 or less from your graveyard to the battlefield. • Target player draws a card and loses 1 life. • Target opponent sacrifices a creature.

Similar cards

Color identity:
NameManaTypeText
Feral Instinct 1GInstant Target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep.
Fevered Strength 2BInstant Target creature gets +2/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.
Hazmat Suit (Used) 3BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has menace. Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life.
Thieving Skydiver 1UCreature — Merfolk Rogue Kicker {X}. X can't be 0. (You may pay an additional {X} as you cast this spell.) Flying When Thieving Skydiver enters the battlefield, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to Thieving Skydiver. 2/1
Thieving Amalgam 5BBCreature — Ape Snake At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life. 6/7
Shore Up UInstant Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Blue Sun's Twilight XUUSorcery Gain control of target creature with mana value X or less. If X is 5 or more, create a token that's a copy of that creature.
Goblin Dark-Dwellers 3RRCreature — Goblin Menace When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. 4/4
Gryff's Boon WEnchantment — Aura Enchant creature Enchanted creature gets +1/+0 and has flying. {3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate only as a sorcery.
Silent Sentinel 5WWCreature — Archon Flying Whenever Silent Sentinel attacks, you may return target enchantment card from your graveyard to the battlefield. 4/6
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