Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Silverstorm Samurai

4WW · Creature — Fox Samurai

Flash Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) 3/3

Similar cards

Color identity:
NameManaTypeText
Mystic Redaction 2UEnchantment At the beginning of your upkeep, scry 1. Whenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.)
Deadeye Duelist 1RCreature — Human Assassin Reach {1}, {T}: Deadeye Duelist deals 1 damage to target opponent. 1/3
Enatu Golem 6Artifact Creature — Golem When Enatu Golem dies, you gain 4 life. 3/5
Cleric Class WEnchantment — Class (Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Stinging Barrier 2UUCreature — Wall Defender (This creature can't attack.) {U}, {T}: Stinging Barrier deals 1 damage to any target. 0/4
Lord of Shatterskull Pass 3RCreature — Minotaur Shaman Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-5 6/6 LEVEL 6+ 6/6 Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls. 3/3
Greenhilt Trainee 3GCreature — Elf Warrior {T}: Target creature gets +4/+4 until end of turn. Activate only if Greenhilt Trainee's power is 4 or greater. 2/3
Stoke the Flames 2RRInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Stoke the Flames deals 4 damage to any target.
Hagi Mob 4RCreature — Troll Berserker Boast — {1}{R}: Hagi Mob deals 1 damage to any target. (Activate only if this creature attacked this turn and only once each turn.) 5/4
Atraxi Warden 4WWCreature — Alien Eye Flying When Atraxi Warden enters the battlefield, exile up to one target tapped creature. Suspend 5—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 6/6
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