Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Silverstorm Samurai

4WW · Creature — Fox Samurai

Flash Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) 3/3

Similar cards

Color identity:
NameManaTypeText
Lightning Dart 1RInstant Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.
Firebolt RSorcery Firebolt deals 2 damage to any target. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Fires of Undeath 2RInstant Fires of Undeath deals 2 damage to any target. Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Geistflame RInstant Geistflame deals 1 damage to any target. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Double Dip 4WInstant Choose another player. You gain 5 life. At the beginning of the first upkeep in your next game with that player, you gain 5 life.
Enduring Angel 2WWWCreature — Angel Flying, double strike You have hexproof. If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game. 3/3
Witty Demon 1BBCreature — Demon Flying When Witty Demon enters the battlefield, if your starting library had at least 13 cards over the minimum, search your library for a card and put that card into your hand, then shuffle your library. Otherwise, Witty Demon deals 4 damage to you. 4/3
Mirror of Galadriel 2Legendary Artifact {5}, {T}: Scry 1, then draw a card. This ability costs {1} less to activate for each legendary creature you control.
A-Druid Class 1GEnchantment — Class (Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {2}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Druid Class 1GEnchantment — Class (Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
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