M:tG card similarity search
4WW · Creature — Fox Samurai
Flash Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Dual Shot | R | Instant | Dual Shot deals 1 damage to each of up to two target creatures. |
| Jagged Lightning | 3RR | Sorcery | Jagged Lightning deals 3 damage to each of two target creatures. |
| Swelter | 3R | Sorcery | Swelter deals 2 damage to each of two target creatures. |
| Lullmage's Familiar | 1GU | Creature — Beast | {T}: Add {G} or {U}. Whenever you cast a kicked spell, you gain 2 life. 2/4 |
| Vampire Envoy | 2B | Creature — Vampire Cleric Ally | Flying Whenever Vampire Envoy becomes tapped, you gain 1 life. 1/4 |
| Chronozoa | 3U | Creature — Illusion | Flying Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it. 3/3 |
| Geothermal Kami | 3G | Creature — Spirit | When Geothermal Kami enters the battlefield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life. 4/3 |
| Disciple of the Vault | B | Creature — Human Cleric | Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. 1/1 |
| Mossbeard Ancient | 5GG | Creature — Treefolk | Trample When Mossbeard Ancient enters the battlefield, you gain 5 life. 7/7 |
| Spin into Myth | 4U | Instant | Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.) |