Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Silverstrike

3W · Instant

Destroy target attacking creature. You gain 3 life.

Similar cards

Color identity:
NameManaTypeText
Tolarian Emissary 2UCreature — Human Wizard Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Flying When Tolarian Emissary enters the battlefield, if it was kicked, destroy target enchantment. 1/2
Rootgrapple 4GTribal Instant — Treefolk Destroy target noncreature permanent. If you control a Treefolk, draw a card.
Woodfall Primus 5GGGCreature — Treefolk Shaman Trample When Woodfall Primus enters the battlefield, destroy target noncreature permanent. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 6/6
Phyrexian Pegasus 2WCreature — Phyrexian Pegasus Flying Whenever Phyrexian Pegasus attacks, another target attacking creature without flying gains flying until end of turn. 2/2
Gemrazer 3GCreature — Beast Mutate {1}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Reach, trample Whenever this creature mutates, destroy target artifact or enchantment an opponent controls. 4/4
Sunseed Nurturer 2WCreature — Human Druid Wizard At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. {T}: Add {C}. 1/1
Peak Eruption 2RSorcery Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller.
Soulscour 7WWWSorcery Destroy all nonartifact permanents.
Auto-Key Artifact — Contraption Whenever you crank Auto-Key, until end of turn, target creature becomes an artifact in addition to its other types and gains "{T}: You gain 3 life."
A Good Thing 4WBEnchantment Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
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