Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Simian Grunts

2G · Creature — Ape

Flash Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 3/4

Similar cards

Color identity:
NameManaTypeText
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Saruman, the White Hand 1UBRLegendary Creature — Avatar Wizard Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Goblins and Orcs you control have ward {2}. 2/5
Odric, Blood-Cursed 1RWLegendary Creature — Vampire Soldier When Odric, Blood-Cursed enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.) 3/3
Bontu's Monument 3Legendary Artifact Black creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
Fury Charm 1RInstant Choose one — • Destroy target artifact. • Target creature gets +1/+1 and gains trample until end of turn. • Remove two time counters from target permanent or suspended card.
Crooked Custodian 1BCreature — Ogre Rogue Crooked Custodian enters the battlefield tapped. 3/2
Tenth District Guard 1WCreature — Human Soldier When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. 2/2
Darkslick Drake 2UUCreature — Phyrexian Drake Flying When Darkslick Drake dies, draw a card. 2/4
Brimstone Vandal 2RCreature — Devil Menace (This creature can't be blocked except by two or more creatures.) If it's neither day nor night, it becomes day as Brimstone Vandal enters the battlefield. Whenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent. 2/3
Armored Pegasus 1WCreature — Pegasus Flying 1/2
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