Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Simian Grunts

2G · Creature — Ape

Flash Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 3/4

Similar cards

Color identity:
NameManaTypeText
Piracy UUSorcery Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.
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Tetzimoc, Primal Death 4BBLegendary Creature — Elder Dinosaur Deathtouch {B}, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate only during your turn. When Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it. 6/6
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Giant Ambush Beetle 3B/GRCreature — Insect Haste When Giant Ambush Beetle enters the battlefield, you may have target creature block it this turn if able. 4/3
Laboratory Maniac 2UCreature — Human Wizard If you would draw a card while your library has no cards in it, you win the game instead. 2/2
Glen Elendra Liege 1U/BU/BU/BCreature — Faerie Knight Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1. 2/3
The Argent Etchings Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Incubate 2 five times, then transform all Incubator tokens you control. II — Creatures you control get +1/+1 and gain double strike until end of turn. III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up).
Forerunner of the Legion 2WCreature — Vampire Knight When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top. Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn. 2/2
Budoka Pupil 1GGCreature — Human Monk Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil. At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it. 2/2
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