Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Simic Basilisk

4GG · Creature — Basilisk Mutant

Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat." 0/0

Similar cards

Color identity:
NameManaTypeText
Steel Dromedary 3Artifact Creature — Camel Steel Dromedary enters the battlefield tapped with two +1/+1 counters on it. Steel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it. At the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature. 2/2
Jiang Yanggu, Wildcrafter 2GLegendary Planeswalker — Yanggu Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color." [−1]: Put a +1/+1 counter on target creature. Loyalty 3
Mirkwood Channeler 3GCreature — Elf Druid At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control. 3/3
Greater Harvester 2BBBCreature — Horror At the beginning of your upkeep, sacrifice a permanent. Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents. 5/6
Riveteers Initiate 1RCreature — Viashino Citizen {1}{B/G}: Riveteers Initiate gains deathtouch until end of turn. 2/2
River Merfolk UUCreature — Merfolk {U}: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) 2/1
Red-Hot Hottie 2RRCreature — Elemental Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It gains "At the beginning of each end step, sacrifice this creature unless you scream 'Aaah!' at the top of your lungs." 2/5
Subira, Tulzidi Caravanner 2RLegendary Creature — Human Shaman Haste {1}: Another target creature with power 2 or less can't be blocked this turn. {1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card. 2/3
Demonic Gifts 1BInstant Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."
Shadow Sliver 2UCreature — Sliver All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.) 1/1
Page 102