M:tG card similarity search
G · Creature — Human Mutant
Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) 0/0
Name | Mana | Type | Text |
---|---|---|---|
Femeref Healer | 1W | Creature — Human Cleric | {T}: Prevent the next 1 damage that would be dealt to any target this turn. 1/1 |
Master Healer | 4W | Creature — Human Cleric | {T}: Prevent the next 4 damage that would be dealt to any target this turn. 1/4 |
Orim, Samite Healer | 1WW | Legendary Creature — Human Cleric | {T}: Prevent the next 3 damage that would be dealt to any target this turn. 1/3 |
Samite Healer | 1W | Creature — Human Cleric | {T}: Prevent the next 1 damage that would be dealt to any target this turn. 1/1 |
Sanctum Custodian | 2W | Creature — Human Cleric | {T}: Prevent the next 2 damage that would be dealt to any target this turn. 1/2 |
Midvast Protector | 3W | Creature — Human Wizard | When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. 2/3 |
Convalescence | 1W | Enchantment | At the beginning of your upkeep, if you have 10 or less life, you gain 1 life. |
Danse Macabre | 3BB | Sorcery | Each player sacrifices a nontoken creature. Roll a d20 and add the toughness of the creature you sacrificed this way. 1—14 | Return a creature card put into a graveyard this way to the battlefield under your control. 15+ | Return up to two creature cards put into graveyards this way to the battlefield under your control. |
Cemetery Protector | 2WW | Creature — Human Soldier | Flash When Cemetery Protector enters the battlefield, exile a card from a graveyard. Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token. 3/4 |
Unchained Berserker | 1R | Creature — Human Berserker | Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) Unchained Berserker gets +2/+0 as long as it's attacking. 1/1 |