Card Codex

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17 May 2024: Card library updated.

Simic Keyrune

3 · Artifact

{T}: Add {G} or {U}. {G}{U}: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Similar cards

Color identity:
NameManaTypeText
Genju of the Falls UEnchantment — Aura Enchant Island {2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.
Boreal Druid GSnow Creature — Elf Druid {T}: Add {C}. 1/1
Druid of the Anima 1GCreature — Elf Druid {T}: Add {R}, {G}, or {W}. 1/1
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Elvish Mystic GCreature — Elf Druid {T}: Add {G}. 1/1
Fyndhorn Elder 2GCreature — Elf Druid {T}: Add {G}{G}. 1/1
Fyndhorn Elves GCreature — Elf Druid {T}: Add {G}. 1/1
Greenweaver Druid 2GCreature — Elf Druid {T}: Add {G}{G}. 1/1
Knotvine Mystic RGWCreature — Elf Druid {1}, {T}: Add {R}{G}{W}. 2/2
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