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17 May 2024: Card library updated.

Simon, Wild Magic Sorcerer

2U · Legendary Creature — Human Elf Shaman

Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20. 1-9 | Each player draws a card. 10-19 | You draw a card. 20 | Copy that spell. You may choose new targets for the copy. 1/1

Similar cards

Color identity:
NameManaTypeText
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Beacon Bolt 1URSorcery Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Vhal, Candlekeep Researcher 3ULegendary Creature — Human Wizard Vigilance {T}: Add an amount of {C} equal to Vhal, Candlekeep Researcher's toughness. This mana can't be spent to cast spells from your hand. Choose a Background (You can have a Background as a second commander.) 2/3
Feral Prowler 1GCreature — Cat When Feral Prowler dies, draw a card. 1/3
Invade the City 1URSorcery Amass Zombies X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Wistful Selkie G/UG/UG/UCreature — Merfolk Wizard When Wistful Selkie enters the battlefield, draw a card. 2/2
Harsh Scrutiny BSorcery Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.
Visions of Beyond UInstant Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Nighthaze BSorcery Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) Draw a card.
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