Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Simple

1GW · Sorcery

Destroy all Auras and Equipment.

Similar cards

Color identity:
NameManaTypeText
False Demise 2UEnchantment — Aura Enchant creature When enchanted creature dies, return that card to the battlefield under your control.
Unhallowed Pact 2BEnchantment — Aura Enchant creature When enchanted creature dies, return that card to the battlefield under your control.
Furnace Brood 3RCreature — Elemental {R}: Target creature can't be regenerated this turn. 3/3
Oxidda Finisher 5RRCreature — Ogre Rebel Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Trample 7/5
Vazi, Keen Negotiator 2BRGLegendary Creature — Human Advisor Haste {T}: Target opponent creates X Treasure tokens, where X is the number of Treasure tokens you created this turn. Whenever an opponent casts a spell or activates an ability, if mana from a Treasure was spent to cast it or activate it, put a +1/+1 counter on target creature, then draw a card. 3/3
Armored Skyhunter 3WCreature — Cat Knight Flying Whenever Armored Skyhunter attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order. 3/3
Gravebind BInstant Target creature can't be regenerated this turn. Draw a card at the beginning of the next turn's upkeep.
Umbra Mystic 2WCreature — Human Wizard Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.) 2/2
Dark Dabbling 2BInstant Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.
Take Possession 5UUEnchantment — Aura Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Enchant permanent You control enchanted permanent.
Page 210