M:tG card similarity search
1B · Instant
You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.
Name | Mana | Type | Text |
---|---|---|---|
Immortal Coil | 2BB | Artifact | {T}, Exile two cards from your graveyard: Draw a card. If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game. |
Everdawn Champion | 1WW | Creature — Human Soldier | Prevent all combat damage that would be dealt to Everdawn Champion. 2/2 |
Cone of Flame | 3RR | Sorcery | Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target. |
Incandescent Aria | RGW | Sorcery | Incandescent Aria deals 3 damage to each nontoken creature. |
Trick Shot | 4R | Instant | Trick Shot deals 6 damage to target creature and 2 damage to up to one other target creature token. |
Circle of Protection: Blue | 1W | Enchantment | {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. |
Deadly Tempest | 4BB | Sorcery | Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way. |
Restore the Peace | 1WU | Instant | Return each creature that dealt damage this turn to its owner's hand. |
Goldnight Castigator | 2RR | Creature — Angel | Flying, haste If a source would deal damage to you, it deals double that damage to you instead. If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead. 4/9 |
General's Kabuto | 4 | Artifact — Equipment | Equipped creature has shroud. (It can't be the target of spells or abilities.) Prevent all combat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |