M:tG card similarity search
1WB · Creature — Human Cleric
When Sin Collector enters the battlefield, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card. 2/1
Name | Mana | Type | Text |
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Tezzeret, Master of Metal | 4UB | Legendary Planeswalker — Tezzeret | [+1]: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order. [−3]: Target opponent loses life equal to the number of artifacts you control. [−8]: Gain control of all artifacts and creatures target opponent controls. Loyalty 5 |
Sin Prodder | 2R | Creature — Devil | Menace At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand. 3/2 |
Kavu Climber | 3GG | Creature — Kavu | When Kavu Climber enters the battlefield, draw a card. 3/3 |
Repopulate | 1G | Instant | Shuffle all creature cards from target player's graveyard into that player's library. Cycling {2} ({2}, Discard this card: Draw a card.) |
Infernal Kirin | 2BB | Legendary Creature — Kirin Spirit | Flying Whenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value. 3/3 |
Azorius Arrester | 1W | Creature — Human Soldier | When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) 2/1 |
Voice of Many | 2GG | Creature — Elf Druid | When Voice of Many enters the battlefield, draw a card for each opponent who controls fewer creatures than you. 3/3 |
General Tazri | 4W | Legendary Creature — Human Ally | When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle. {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures. 3/4 |
Soul Scourge | 4B | Creature — Nightmare Horror | Flying When Soul Scourge enters the battlefield, target player loses 3 life. When Soul Scourge leaves the battlefield, that player gains 3 life. 3/2 |
Breach the Multiverse | 5BB | Sorcery | Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types. |