Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Single Combat

3WW · Sorcery

Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.

Similar cards

Color identity:
NameManaTypeText
Kozilek's Sentinel 1RCreature — Eldrazi Drone Devoid (This card has no color.) Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn. 1/4
Angelic Favor 3WInstant If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Cast this spell only during combat. Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.
Godsend 1WWLegendary Artifact — Equipment Equipped creature gets +3/+3. Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures. Your opponents can't cast spells with the same name as a card exiled with Godsend. Equip {3}
Suffocation 1UInstant Cast this spell only if you were dealt damage this turn by a red instant or sorcery spell. Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn. Draw a card at the beginning of the next turn's upkeep.
Abandon Hope X1BSorcery As an additional cost to cast this spell, discard X cards. Look at target opponent's hand and choose X cards from it. That player discards those cards.
Chill 1UEnchantment Red spells cost {2} more to cast.
Sphinx of the Final Word 5UUCreature — Sphinx This spell can't be countered. Flying, hexproof Instant and sorcery spells you control can't be countered. 5/5
Crackling Spellslinger 3RRCreature — Human Wizard Flash When Crackling Spellslinger enters the battlefield, if you cast it, the next instant or sorcery spell you cast this turn has storm. (When you cast that spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) 2/2
Keeper of the Secret Lair 1ULegendary Creature — Merfolk Rogue Flash You may cast Secret Lair spells as though they had flash. Secret Lair spells you cast cost {1} less to cast. 2/1
Hinata, Dawn-Crowned 1URWLegendary Creature — Kirin Spirit Flying, trample Spells you cast cost {1} less to cast for each target. Spells your opponents cast cost {1} more to cast for each target. 4/4
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