Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Single Combat

3WW · Sorcery

Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.

Similar cards

Color identity:
NameManaTypeText
Hall of Triumph 3Legendary Artifact As Hall of Triumph enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1.
Plague Wind 7BBSorcery Destroy all creatures you don't control. They can't be regenerated.
Sanguine Praetor 6BBCreature — Avatar Praetor {B}, Sacrifice a creature: Destroy each creature with the same mana value as the sacrificed creature. 7/5
Silumgar's Command 3UBInstant Choose two — • Counter target noncreature spell. • Return target permanent to its owner's hand. • Target creature gets -3/-3 until end of turn. • Destroy target planeswalker.
Rise of the Witch-king 2BGSorcery Each player sacrifices a creature. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield.
Allosaurus Shepherd GCreature — Elf Shaman This spell can't be countered. Green spells you control can't be countered. {4}{G}{G}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types. 1/1
Carnage Tyrant 4GGCreature — Dinosaur This spell can't be countered. Trample, hexproof 7/6
Magic Missile 1RRSorcery This spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets.
Get a Life WInstant Target player and each of that player's teammates exchange life totals.
Blood Aspirant 1RCreature — Satyr Berserker Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant. {1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn. 1/1
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