M:tG card similarity search
1B · Creature — Starfish
{T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 0/3
Name | Mana | Type | Text |
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Guardian of New Benalia | 1W | Creature — Human Soldier | Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) Whenever Guardian of New Benalia enlists a creature, scry 2. Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it. 2/2 |
Chicken à la King | 1UU | Creature — Bird Noble | Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Bird. (You may roll dice only when instructed to.) Tap an untapped Bird you control: Roll a six-sided die. (Like now.) 2/2 |
Kambal, Consul of Allocation | 1WB | Legendary Creature — Human Advisor | Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life. 2/3 |
Loxodon Restorer | 4WW | Creature — Elephant Cleric | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Loxodon Restorer enters the battlefield, you gain 4 life. 3/4 |
Karsus Depthguard | 2R | Creature — Viashino Warrior | Defender As long as Karsus Depthguard's power is 5 or greater, it can attack as though it didn't have defender. 4/3 |
Wormwood Dryad | 2G | Creature — Dryad | {G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Forest.) {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Swamp.) 3/1 |
Healer of the Glade | G | Creature — Elemental | When Healer of the Glade enters the battlefield, you gain 3 life. 1/2 |
Reservoir Walker | 5 | Artifact Creature — Construct | When Reservoir Walker enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters). 3/3 |
Krosan Druid | 2G | Creature — Centaur Druid | Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.) When Krosan Druid enters the battlefield, if it was kicked, you gain 10 life. 2/3 |
Wall of Shards | 1W | Snow Creature — Wall | Defender, flying Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 1/8 |